By admin on
Tuesday, April 16, 2013
So today was a good day! Nathan and Zack gave the rest of us the okay to do some five player multiplayer buildin'. Turned out great, and is at the very least very reassuring that the game is in playable state, and with the sound knowledge that the MP engine code rests on a solid foundation.
We've got some stupid (literally) bugs to fix (such as shrinking of entities not using the same netcode as expanding of entities, Nathan has no idea how that happened!), but we're feeling pretty optimistic after Micah Gabe and I spent a whole day building ships together.
Things are definitely looking up, although we
will need to test it atleast throughout the week before we can be confident about the code's condition.
To iterate:
This update on BR's progress is not meant to hype, but merely
inform. For all intent and purposes, <sarc> consider the IRC Build to be 'next year' </sarc> and you'll be pleasantly surprised by how many days we miss that deadline by (take that either way).
Discuss
here in the forums!